Kdenlive: Difference between revisions
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Created page with "<hide> page type::article thing type::video editor category:software </hide> ==About== Kdenlive is a non-linear video editor. It uses more or less the standard..." |
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* Mix down to track (preferably with audio/video only as an option) | * Mix down to track (preferably with audio/video only as an option) | ||
* Better diagnostics -- when video renders with no audio, there should be an error message explaining why | * Better diagnostics -- when video renders with no audio, there should be an error message explaining why | ||
* Export project to (and import project from) open format (so can move project between different editors, to the extent that their models are compatible) | |||
** e.g. Kdenlive and [[OpenShot]] use almost identical models, so projects should be portable between them | |||
* Use relative paths for media files (where possible; where not possible, offer to move them into a local working folder) so projects are more easily portable. | |||
==Links== | ==Links== | ||
===Reference=== | ===Reference=== | ||
* {{wikipedia}} | * {{wikipedia}} | ||
Latest revision as of 12:51, 8 April 2015
<hide> page type::article thing type::video editor </hide>
About
Kdenlive is a non-linear video editor. It uses more or less the standard software video editing interface.
Wish List
- Audio envelope drawing is available through a plug-in; this should be automatic, or easier to find
- All effects should have drawable envelopes for mixing in/out
- Mix down to track (preferably with audio/video only as an option)
- Better diagnostics -- when video renders with no audio, there should be an error message explaining why
- Export project to (and import project from) open format (so can move project between different editors, to the extent that their models are compatible)
- e.g. Kdenlive and OpenShot use almost identical models, so projects should be portable between them
- Use relative paths for media files (where possible; where not possible, offer to move them into a local working folder) so projects are more easily portable.
