Holocene Chat is a patented software concept developed by David Brin. It attempts to make online realtime conversation more useful and productive by re-introducing elements of offline (non-computer) discussion into the user interface.
The software remains at the concept phase at this point (though a limited demo is apparently working), and is looking for a backer to fund development.
The following is loosely adapted from materials at the official Holocene Chat web site.
the real "digital divide"
- The problem: Today's real-time interfaces dumb down thought and conversation
- The clue: Sophisticated conversation tools that we humans already use in real life. None have yet been brought into the online world!
- The solution: Holocene's broad range of patented and fundamental tools can revolutionize online communication, letting hosts offer new, attractive services to visitors, users, clients, collaborators
|Realms →||Aynchronous Realm||Synchronous Realm|
|description →||speaker and listener not present simultaneously||speaker and listener are present simultaneously|
|what happens →||Advanced interfaces assist information flow and expression of complex thoughts
Useful to grownups!
|Primitive interfaces dumb down discourse to the level of flirting, grunts, mayhem...
Almost useless to serious people!
|Holocene impact →||Holocene improves this realm.||This realm needs utter transformation.|
Funding / Marketing Opportunity
- "Only IP-protected Holocene can replace or transform online chat, instant messaging, avatar worlds, meeting-ware, collaboration-ware, user-generated gaming and 'augmented reality' overlays upon real-world locales."
The Dismal Competition
to be written/transcribed