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	<id>https://htyp.org/mw/index.php?action=history&amp;feed=atom&amp;title=User%3AWoozle%2FSnorp%2Fdesign%2FQuest</id>
	<title>User:Woozle/Snorp/design/Quest - Revision history</title>
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	<updated>2026-09-11T06:54:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://htyp.org/mw/index.php?title=User:Woozle/Snorp/design/Quest&amp;diff=21019&amp;oldid=prev</id>
		<title>Woozle: transcribed from Redmine</title>
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		<updated>2015-06-28T16:04:06Z</updated>

		<summary type="html">&lt;p&gt;transcribed from Redmine&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==About==&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;quest&amp;quot; or &amp;quot;questline&amp;quot; is basically a software-mediated storyline.&lt;br /&gt;
&lt;br /&gt;
Progress on a quest is tracked by various {{l/same|Quality}} indicators.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
The quality {&amp;quot;Mystery of the Pie-Shop&amp;quot; = 3} gives the player access to the 3rd &amp;quot;card&amp;quot; in the &amp;quot;Mystery of the Pie-Shop&amp;quot; questline, advancing in the quest raises the quality, which locks all previous events in the quest out of sight and unlocks further advancement in the quest.&lt;/div&gt;</summary>
		<author><name>Woozle</name></author>
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